Storytelling is at the core of all human art. Storytelling provides a way of sharing and interpreting experiences, bringing an understanding and meaning of human existence. Throughout history, storytelling has evolved through different media from verbal into written, from theatre into film, and now into Virtual Reality. VR is empowering storytellers with new tools and platforms to produce innovative content that immerse the viewer in ways like never before.
At this event we will discuss the exciting new ways of storytelling in VR (in games and cinematic VR). We will explore topics such as constructing narrative for VR, immersion: how to tell a stories now that the audience is more than just a passive observer, presence, perspective, direction and agency. We will share tips and techniques for creating compelling content and discuss the future of storytelling in VR.
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Co-presented by ACMI X.
6:00pm, 17th February
4/2 Kavanagh St
(Enter from rear of Arts Centre)
Brendan Croxon is an experienced Sound Designer and Mixer, working across all aspects of audio post production including sound design, sound FX editing, dialogue editing, Foley recording and editing, ADR/VO recording, location recording and re-recording mixing. Growing up in Perth, Brendan studied Sound Production at The West Australian Academy of Performing Arts before moving to Melbourne in 2007 to begin working at Music and Effects, a Melbourne based audio post production facility. Since then Brendan has worked on over 150 productions including award winning productions such as Underbelly, The Lost Thing, The Will to Fly, The Turning and Putuparri and The Rainmakers. For a list of credits please visit IMDB - http://www.imdb.com/name/nm2683201/
Brooke Maggs has been named in the top 100 most influential women in the Australian and New Zealand games industries, she is passionate about storytelling in many mediums, and has spoken about games and writing at many conventions including Games Connect Asia Pacific and The Melbourne Writers' Festival, and in print The Conversation and QW Magazine, and on air Radio National Books and Arts.
Brooke's specialties are: Writing and narrative design for games, creative writing practice and games studies research, environmental and emergent storytelling, management of creative projects (games, books, apps), storytelling for digital and traditional literature, teaching (workshops and lectures), public speaking and copywriting.
Since graduating from the VCA School of Film and Television, Clea Frost has worked as a director’s assistant, script coordinator, script editor and screenwriter. She spent over a decade in Los Angeles working in development, including as a creative executive for Script Pipeline and as a script consultant/editor for producers, directors and production companies. From 2008-13, Clea was Executive Director of The CineStory Foundation, a U.S. nonprofit for screenwriters, where she was responsible for running the organisation's programs, retreats, workshops and annual fellowship. In 2013, Clea returned to Melbourne to take up the role of Manager, Script Development at Film Victoria, where she oversaw the development of Film Victoria’s fiction projects across film, television, web and multimedia. In 2016, after leaving Film Victoria, Clea worked as a writer and story developer for the VR game Earthlight, which is currently in development at Opaque Media.
Piers Mussared is Head of Production at Jumpgate Virtual Reality, a creative studio specialising in the production and implementation of virtual reality and interactive content. Piers has completed over 70 VR projects since Jumpgate’s conception in 2014 and has extensive experience in all production roles including director of photography, editor and director. In 2015 Piers directed Screen Australia’s first virtual reality investment, Madeleine, which premiered at Adelaide Film Festival and later screened at Sydney Film Festival. Other notable pieces as director of photography include Stuck in the Middle With You, a virtual dance experience in collaboration with ACMI and the Sydney Dance Company, and the Unseen House, a behind the scenes Sydney Opera House experience with the Google Cultural Institute. Piers has a passion for the meaningful application of virtual reality to cultural and environmental projects for education, posterity and raising awareness.
Chris is a highly experienced, award-winning Film Director, Motion Designer and Visual Effects Artist working in Melbourne, Australia. Chris produced his first feature film in 2006 and has worked in the Film and TV industry since 2005. He has worked as an Assistant Director, Producer, Visual Effects Artist, Motion Designer, Screenwriter and Director in both the USA and Australia. He is currently directing his feature debut "Lost in the Dark", a post-apocalyptic thriller produced by Indimax Productions and developed with Film Victoria.
In 2015 Chris directed and produced "The Parting Gift" an award winning film that required an innovative effects pipeline for computer generated environments. From there it was a natural progression into Virtual Reality. In 2016 Chris directed his first VR narrative experience entitled "Across" a timely story about two characters on opposing cliffs who learn the price of compassion but also its true reward. The piece was designed for the Oculus Rift and will be debuting at film festivals soon.
His unique combination of skills in live action film directing, visual effects, computer animation and application development using game engines positions Chris as a director to watch in the ever evolving filmmaking space. You can see samples of his work on his website: http://www.cbaileyfilm.com